Photoshop, Illustrator, Unity + RageSpline
My main task working as Technical Artist on Two Dots involves art directing the saga map.
To create the map art I work closely with Owen Davey, an internationally recognized illustrator, by sending him a brief and directing his work to create new, fantastic settings for our game. I then reproduce all of the environments and characters using RageSpline, a plugin that allows me to create vector objects directly inside of Unity.
Finally, I bring the illustrations to life with my animations.
Images by Owen Davey