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Two Dots Worlds

Art direction for the core saga map.

Software used

Photoshop, Illustrator, Unity + RageSpline

Year

2016-Present

EMPLOYER

Playdots, Inc.

DESCRIPTION

My main task working as Technical Artist on Two Dots involves art directing the saga map.

To create the map art I work closely with Owen Davey, an internationally recognized illustrator, by sending him a brief and directing his work to create new, fantastic settings for our game. I then reproduce all of the environments and characters using RageSpline, a plugin that allows me to create vector objects directly inside of Unity.

Finally, I bring the illustrations to life with my animations.

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Images by Owen Davey